Which wall style do you want to prevail over the others? - An important parameter to be able to control when working with walls in AutoCAD Architecture or ADT is the Wall Cleanup Priority. What this parameter controls is basically which wall, or which elements of a wall are going to be shown on top of others when two walls meet. To easily understand what I mean lets see a quick example.
We create a wall style that represents the Structural walls of our project with a solid fill, very simple. Then we intersect that wall with another one, we´ll use the standard style. This is the result we might get:What we actually want though is for the structural wall to be always visible since it makes no sense that a non structural wall breaks a structural one. We need to edit the wall styles.
To do that we can select one of the walls, right click and go to Edit Wall Style. There we have to go to the Components Tab and be sure that the Priority of the Structural wall is lower than the priority of the Standard Wal Once we´ve set the proper wall cleanup priorities for both wall styles, we will get the result shown below.
Very easy to use.
1)Either take a digital picture of a building using the metal panels or find an image of those panels from the manufacturer or create one in a photo manipulation program like gimp. 2)Use that image to create a render material. 3)Drag the render material on to an existing wall and apply it to the style. 4)Create a hatch pattern like the panels. 5)Adjust the AEC material to add the hatch pattern to the material. Wrote in message news:[email protected]. How do you build a new wall style where you can put any wall material you want that will also render.
Like say all I want is a vert. Line @ three feet on center full height to look like metal siding panels.
Thanks Daniel. I have to say it sounds like a really lazy question (no offence intended). I could be wrong. Take a trip thru the help menu, if necessary download the tutorials. Www.augi.com has some detailed tut's on wall styles (not sure where to find them but they are there soemwhere. Post back when you have more detailed questions when you get stuck in the process.
Wrote in message news:[email protected]. How do you build a new wall style where you can put any wall material you want that will also render. Like say all I want is a vert. Line @ three feet on center full height to look like metal siding panels. Thanks Daniel. What I was hoping to do was take a new wall style and modify it with a 2X2 inch rib @ 3' on center and just save it with a new name.
With that I could use it everytime I wanted to draw a wall that had metal siding and plus the same for the roof. Autocadd is great if you like Brick all of the time.
It seems to me if you could change the wall components to what every you wanted, that would be the way to go instead of all of the work arounds. To easy right. Editting 3d dwgs is still to problematic. Have you looked at the available Styles in the content? Might have somethign closer to what you want.Open file and down the LHS should be a Content folder. In there is a Styles Folder. If you added any international content you may have several.
I have US Metric and UK and Dach. Each of these will have wall style drawings. Also know that you can select a wall, RC and 'Copy wall style and assign' will create a new wall style based on the one selected.
Rename as desired. Library this style in your own styles drawing, drag it onto a pallete and there is no workaround. It's there for you to select and use anytime.
Wrote in message news:[email protected]. What I was hoping to do was take a new wall style and modify it with a 2X2 inch rib @ 3' on center and just save it with a new name.
With that I could use it everytime I wanted to draw a wall that had metal siding and plus the same for the roof. Autocadd is great if you like Brick all of the time. It seems to me if you could change the wall components to what every you wanted, that would be the way to go instead of all of the work arounds. To easy right. Editting 3d dwgs is still to problematic.
November 30th, 2010 AutoCAD Architecture: A Kick Start Wall styles and material definitions In this exercise, we will learn how to use materials to control the display properties of a wall style. Let us continue from the wall style (P20-CMU200-P20-1h) we created in the lesson.
We have three components (the CMU and plaster on both sides) for which we have to apply hatches. Here is a snapshot of the wall style we created earlier. In the earlier exercise, we specified our own colors for the wall directly through the display properties. But for this exercise, we will ensure that all components of the walls are set to 'By material.'
This is because we are going to allow the material to take control of the wall display. To ensure this:. In the drawing area, select the wall (of style P20-CMU200-P20-1h), right-click, and select Edit Wall Style. Before doing this, ensure that you have at least drawn one wall in the drawing, which is of style P20-CMU200-P20-1h. You will see the Wall Style properties dialog open.
Click the Display properties tab. Under Style Override, ensure that all check boxes are clear (i.e., no display representations are overridden). Select Plan under Display representations column and click the Edit Display properties button in the top right corner of the dialog box. You will see the Display Properties dialog open up. Ensure that 'By material' is checked for all components. Refer to the figure above.
Click OK to close the Display Properties dialog. Repeat the above process for Plan High Detail and Plan Low Detail display configurations. Click OK to close the Wall Style Properties dialog box.
Now we need some materials. You can create your own materials, too, but for now, we will look for materials in the content browser. Use Ctrl+4 to open the Content Browser. Click the Visualization catalog. Then click AEC Material Tools - US metric - Masonry - Unit Masonry. In the fourth page or so, you will see the material 'Masonry.Unit Masonry.CMU.Stretcher.Running'. (I use the metric content library as an example here.).
Drag and drop the material into the drawing area. Refer to the figure above. At the 'Select a component or an object:' prompt, select the CMU component of the wall. (As you move the cursor near the wall, you can see the CMU component getting highlighted.).
At the 'Apply the material to the style or this Object:' prompt, press enter. You can see the material getting applied to the CMU component of the wall and the hatch for the CMU component appears. Now try to change the display configuration of the drawing from Medium Detail to High Detail, Low Detail, etc.
(You can access this at the drawing status bar.) You will see that the hatch scale changes accordingly as you change the display configuration. Now let us proceed to apply a material for the plaster components. This time, we will create our own material definition rather than getting it from library. From the Format menu, select Material Definitions.
The Style Manager opens up. Under material definitions, you can see the Masonry.Unit Masonry.CMU.Stretcher.Running listed. This is the one you just dragged from the content browser.
Right-click on Material Definitions and select New. For the name, type 'Plaster.' . Select the Plaster material in the left pane. In the right pane, click the Display Properties tab. Under Display properties, select General Medium Detail. Check the check box under Style Override.
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You will see the 'Display properties' dialog open up for the General Medium Detail representation. Click the Hatching tab. Under pattern, click on 'user single.' . The 'Hatch pattern' dialog opens up. Select AR-SAND pattern from the predefined group.
For scale, specify '0.35'. Here, you can see the three types of hatches controlled by the material namely plan, surface, and section hatch. Click 'OK' to close the 'Hatch Pattern' dialog. Click the 'Layer/Color/Linetype' tab. Here, you can see the various components controlled by the material definition like, Plan Linework, 2DSection/Elevation Linework, Plan Hatch, surface hatch, section hatch, sectioned body etc. Also note that the 'Surface Hatch' component is switched off.This way, we can avoid the display of the AR-SAND hatch on the wall, whenever you switch to a 3d view in a wireframe mode. For the plan hatch, change the color to '8'.
Also note that you can control various other properties of the components like Lineweight, LT Scale, orientation of the hatch etc. Click OK to close the 'Display properties' tab. Repeat the same steps above to configure the General High Detail display representation.
The only change you will make is to specify a hatch scale of '.2' to the AR-SNAD hatch pattern. We are done with the material definition creation. Now let's get back to the wall style and use this material for the plaster components. Select the wall, right-click, and choose Edit Wall Style. In the 'Wall Style properties' dialog, click the Material tab.
For both the Plaster wall components, change the material to Plaster (the material you just created). Click OK to close the dialog. You can see the wall style getting updated in the drawing.
Try changing the drawing Display Configuration to High Detail, Medium Detail, and so on. You will see the plaster hatch change the scale automatically (.35 and 0.2).
Feel free to get back to the material definition and change the scale, color, and orientation of the hatch pattern. Also try to change the colors and lineweight of the 'plan line work' component. Play around with both the Masonry.Unit Masonry.CMU.Stretcher.Running and the Plaster material definitions. I hope I made it clear in a simple and straightforward way. We will see more properties of a Material Definition in the future. See you all next month.
(in the HotNews Discussion Forums.).
Note: Only the first 20 components of a wall style are controlled by the display system. Although you can specify more than 20 components in a wall style, it is suggested that you limit the number of components to 20. Components 21 and higher are controlled by material assignment only. Click Manage tab Style & Display panel Style Manager.
Expand Architectural Objects, and expand Wall Styles. Select the wall style that you want to change. Click the Components tab. Enter a name for the new component. Enter the cleanup priority for the component when walls intersect. The lower the priority number, the higher the priority of the component when it intersects with the components of other walls.
Specify the width of the component. If you want to Then graphically specify the offset select the component, select or to offset the component by an increment that you specify. The viewer shows the position of the wall component as you click the icons. The selected component is highlighted in green. Let the software calculate the offset select Auto Calculate Edge Offset.
Specify a fixed offset enter a value for Edge Offset. Specify a variable offset that is calculated from values that you specify select the setting for Edge Offset.
Enter a formula that defines how the edge offset is calculated for this component. To specify the top elevation offset or bottom elevation offset, enter a new value, and select from where the distance is to be measured: Wall Top, Base Height, Baseline, or Wall Bottom.
Renovation Plans in AutoCAD Architecture Renovation Plans in AutoCAD Architecture Without using the Renovation Tools Contents: - - 1 The Problem AutoCAD Architecture was never designed to specifically address renovation (or TI) work. In ACA 2010 the Renovation Extension, issued as a subscriber update for 2009 users, was integrated as a core feature but continues to suffer from, in my opinion, poor integration.
However, it does provide specific solutions for creating and managing renovation work in ACA and if you wed yourself to its system, you may find it extremely useful. The problem I have with it is that I don't like the system it employs and I can't alter it to work the way I want it to manage existing, to be demolished and proposed work. For example, when I demolish an existing door in an existing wall, I like to show a new wall in its place. The renovation tools fills in the gap with Mass Elements that do a great job of mimicking the wall but I really don't want to work with Mass Elements; especially if I change something in the Wall Style. Oki c3400 driver windows 7. I also don't like all of the new Display Representations it introduces. I really just want to keep my renovation plans as simple as possible and in this article I will discuss some of the things you can do in ACA to build your own renovation system.
2 Managing the Categories In renovation work there are obviously three primary categories and when you design your own renovation system you will need to define how you want to manage them. For example, do you want special layers for each category, data designations, and unique display characteristics? Let's start by examining what you can do to create a demolition tool. In the illustration to the right I show the steps required to create a new Layer Key for use in AutoCAD Architecture.
You can find the Layer Key Styles button on the Layer Ribbon Panel. When you activate the Style Manager, you may want to make a Copy of the Layer Key Style you are currently using so you can make your modifications in a new file; item marked as '2' shows that I have created 'ARCHIdigm AIA (256 Color)'. Ideally you will do this work in a custom Layer Standard file or the default 'AecLayerStd.dwg' that comes with ACA in order to be able to use this work in all other files. You can also copy the new Layer Key Style to the 'AecLayerStd.dwg' file later if you wish. To create a new Layer Key, use the Add. Button labeled '3' and then type in a Layer Key name that makes sense. For this example I am going to create a totally generic demolition Layer Key so I have just named it 'DEMO'.
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After providing a name, use the ellipses button (#5) to access the Layer Name dialog (#6). For this example I have used the Layer Name dialog to create a layer named 'A-Demo'. After completing this work, be sure to set all of the Layer Properties as you prefer for general demolition linework. Note: Remember that this work only resides in the current drawing file.
See for more information on this subject. Remapping Object Layers Based on the New Layer Key AutoCAD Architecture has a pretty neat command for reassigning Objects to a new Layer based on a Layer Key. You can access the 'Remap Object Layers' button on the fly-out panel under the Layers Panel or by typing 'RemapLayers' on the command line. In the illustration to the right I show how I used the Remap Object Layers button to send a bunch of different Objects to the 'A-Demo' layer created in the steps outlined above. When you execute this command, you will be prompted to 'Enter a Layer Key'. In this example the typed response would be 'demo'. Command: AecRemapLayers Select objects to re-layer: 1 found Select objects to re-layer: Enter a Layer Key or ?/byObject: demo Create a Tool to Work Faster After creating a new Layer Key and using the 'AecRemapLayers' command, you can build a new Tool for your 'Renovation' Tool Palette that makes the work of remapping one step easier.
In the illustration to the right I show that I have created a new custom Tool Palette that I named 'RENOVATION'. I used the 'Stock Tool Catalog' to access the 'Command Tool' and drag it over to my new Tool Palette. After dragging over the stock tool, I used the Tool Properties dialog box to set a custom command that reads as follows: ^C^CSelect; AecRemapLayers;p;;DEMO I created the icon with Photoshop. You can create your own using a 64x64 pixel canvas and saving the file as a PNG-24 with transparency. Once completed, this new tool should remap anything, including basic AutoCAD entities, to to 'A-Demo' Layer. If you wanted to, you could expand on this work and create more Layer Keys and more Tools for actions such as remapping to 'A-Door-Demo', 'A-Wall-Demo' and so on.
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If you choose to use the 'Status' Field in the default AIA Layer Key Style, you can remap to layers such as 'A-Wall-E', 'A-Wall-N', 'A-Wall-D' and so on. Altering Object Display One of my preferences, when creating renovation plans, is to modify the display of my primary Objects beyond the basic linetype change. With Doors, Windows and Walls, for example, I prefer them to be very simple when designated to be demolished; all that extra detail only adds confusion to 2D documents. Illustrated to the right I show that I have created a library file with a single and a double door to be used to represent demolished doors. From this file I created a new Tool on my renovation Tool Palette and set the Tool Properties as shown. I also created a custom button icon. For the Tool Properties notice that I set the Layer Key to a new one I created called 'DOORDEMO'. Shader model 3.0 for farming simulator.
For all other settings except the Style and Style Location, I set the default value to '-' so existing door dimensions will not change when I apply this tool's properties to them. When using this Tool, right-click over it and select the 'Apply Tool Properties to Door' context menu option. Then, select an existing Double Door Object. Creating Basic Layer On/Off Tools If you decide to manage your renovation work with Layers, you can create a couple of tools that will make it easy to turn one or more layers on or off. In the illustration to the right I show that I have created two new tools for my Tool Palette; one turns all layers with the word 'demo' in the name off and the other turns all of those same layers back on. The code is very simple and you can expand on it to turn more layers on or off if you wish. The code to turn all 'Demo' Layers Off is as follows: ^C^C-Layer;Off;.Demo.;; Capitols are not necessary but just make it easier to read.
If you decide to use the Status method where a suffix of 'D', 'E', or 'N' is used, you can set the filter to read as '.-D' instead of '.Demo.' . Adding a Classification Another interesting thing you can add to your own Renovation System is Classification.
By using the Classification Definitions in ACA specifically for Renovation work, you can set your Objects to 'New', 'Existing' or 'Demolish'. You can add this information to your Object Styles in your Renovation Styles template file, discussed above, so that when you set a Door, for example, to be demolished, it will not only change the style and appearance but classification. In the illustration to the right I show that I have accessed the Style Manager and expanded the 'Multi-Purpose Objects' category to reveal the 'Classification Definitions' Styles. You can type 'ClassificationDefinition' to access this spot in the Style Manager. If you go through the Ribbon, you can only get to this spot using the Style Manager button.
Under the Classification Definitions, I added a New Classification that I named 'Renovation Status' and under this classification, I added three definitions: 'New', 'Demolish' and 'Existing'. Notice that the order in which you add them remains and cannot be altered unless you remove or rename them. Illustrated to the left I show that I have used the Applies To tab to set the Object Styles that I want this Classification Definition Style to be available for. Unfortunately you cannot apply Classification Definitions to basic AutoCAD entities - this would be useful when combining these with Display Configurations (see below).
Assigning Classification at Object Style Level Once you have created a Classification Definition Style you can go to any AecObject Style and use the Classifications tab to assign a Definition Style. If you don't see the Classification Definition Style listed, go back to the Classification Definition Style and check your settings under the 'Applies To' tab. Using Classifications for Display Control Classification Definition Styles have all sorts of useful applications but one of the least discussed is how they can be used to affect the Display Configurations. In this example I show that you can create a custom Display Configuration that turns off all AecObjects set to a Classification Definition of 'Demolish'. To product this effect, first go to your Display Manager and expand the 'Sets' folder.
Under the Sets folder Select a Display Set that you like and make a Copy of it. Then, rename it as something like 'Plan - No Demo' and use the Display Options tab to uncheck the 'Demolish' Classification Definition. After creating the new Display Set, go to the Configurations folder and repeat the process of making a Copy of a Display Configuration you like and renaming it. In my example I renamed my Display Configuration 'Medium Plan - No Demo'.
On the Configuration tab for you new Display Configuration, go to the Top View Direction and set the Display Representation Set to your new Set; e.g., 'Plan - No Demo'. Once complete, you should find that you now have a new Display Configuration that you can use in AutoCAD Architecture and when set current, all AecObjects designated as 'Demolish' should disappear. Note: In this example I only addressed the Top View Direction. You can, of course, continue this work and create solutions for side and 3D views. 3 The End If you you find that the renovation tools in AutoCAD Architecture 2009 (subscribers only) and up don't meet your needs, hopefully you can employ some basic customization work, such as discussed in this article, to create tools that will make your life easier. © Copyright 2011. All rights reserved.